Zachary Goodless

Hi, I'm Zack! I'm a queer NB developer specialized in Unity. I have 7 years of experience in game design, development, and rapid prototyping.Services I'm offering:

  • Game design consultations

  • Game production consultations

  • Game design documents (GDDs)

  • Game narrative/worldbuilding/character design

  • Game prototyping and development

Previous projects include two commercial game releases on Steam, and a non-profit game on the App Store/Google Play Store. I've also worked on plenty of prototypes for VR/AR apps!I am interested in collaborating on small projects, and offering consultation for clients who are exploring possibilities for games and apps!My personal interests include FFXIV, metaphysics, and indie games. I'm particularly fascinated by the intersection between philosophy, psychology, and gaming!Please note I am not accepting requests for AI/NFT/blockchain-related projects unless you can make a strong case for cultural merit and harm mitigation.

Upwork

I'm available for game development, design, and consults on Upwork.

Fiverr

I'm available for game development, design, and consults on Fiverr.

Ko-fi

I'm available for game development, design, and consults on Ko-fi.

Email

Contact me directly at [email protected].


Portfolio

Rogue Rally

3D Rogue-lite Racing Game

The Commission 1920

2D Turn-based Strategy Game

Verapy

VR Physical Therapy

Rogue Rally

Rogue Rally is a 3D Racing Rogue-lite game that was developed during my time at a previous studio. I served as the creative lead and primary developer on the project, contributing heavily to the concept-building, programming kart physics and powerup system, building levels, and implementing UI.

The Commission 1920

The Commission 1920 is a 2D Turn-based Strategy game that was developed during my time at a previous studio, now published on Steam. I served as the lead designer and developer to help a client turn their concept into a published game. I was responsible for the vast majority of both frontend and backend systems, such as menu systems, unit and territory management, opponent AI, and serialization.

Verapy

Verapy is a 3D VR Therapy application that was developed during my time at a previous studio. I served as a developer responsible for UI scripting and prefabs, as well as designing and implementing VR games that dynamically adjusted based on the user's physical range of motion and other needs.